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 "In the beginning there was nothing, and God said, "Let there be
light." And there was still nothing, but you could see it."


  ST NEWS ADVENTURE SOLUTION: "SORCERER GETS ALL THE GIRLS III"
             (A.K.A. SPELLCASTING 301 - SPRINGBEAK")
                        by Math Claessens

SATURDAY:
TAKE BOOK-LOOK-NAUGHTY-EXAMINE BOOK-FUCK WOMAN-KISS WOMAN-
ENTER BED-TAKE ALL-DOWN-NE-PUT ALL ON CARPET-SIT ON CARPET-
WAIT-WAIT-WAIT-WAIT-TAKE OFF-E-E-SE-SE-SE-SE-SE-S-S-S-S-S-E-E-
E-E-E-E-E-NE-NE-DROP BAR FROM CARPET-DROP KEG FROM CARPET-DROP
TRUNK FROM CARPET-DROP CASE FROM CARPET-DROP SACK FROM CARPET-
YOU FIND THE ITEMS BACK ON THE FOLLOWING PLACES IN THE
VILLAGE:
1:VILLAGE CENTER
2:CLIFF BOTTOM
3:MANSION GARDEN
4:MOUTH OF MINE
5:UNDER THE SEA
YOU DON'T HAVE TO SEARCH THE ITEMS BECAUSE IN THIS SOLUTION WE
VISIT ALL THE PLACES,WHAT ITEM IS ON WHAT PLACE IS NOT
INTERESTING,JUST TAKE THE ITEM WITH YOU.

SATURDAY:
CHAPTER ONE:WORTH THE WEIGHT
TAKE-ALL-N-W-WAIT-WAIT-WAIT-NO-WAIT-WAIT-WAIT-WAIT-WAIT-CAST
FRIMP ON SMALL BARBELL-WAIT-CAST FRIMP ON MEDIUM BARBELL-WAIT-
CAST FRIMP ON LARGE BARBELL-WAIT-E-E-S-BUY UPPSSY SPELL-OPEN
BOX-N-NE-NE-TAKE GOLD-UPPSSY CASINO-SAVE YOUR GAME HERE-ENTER
CASINO-PLAY RUELOTTO-BET ON NUMBER SIX UNTIL YOU WIN OR HAVE
BET 5 TIMES(BECAUSE IT'S TAKES TO MUCH TIME IN THE GAME,IF YOU
NOT WIN AFTER 5 BETS,THEN RESTORE YOUR GAME,IF YOU WIN GO
OUTSIDE AND SAVE YOUR GAME AND ENTER THE CASINO AGAIN UNTIL
YOU HAVE 1800-2000 GOLD)-OUT (YOU MUST HAVE THE 2000 GOLD AT
3:40)-AFTER WE HAVE WON THE 2000 GOLD: OUT-NE-BUY KEY-SW-N-BUY
SLIMFISH-S-W-LOOK IN CANNON-GET MOSS-E-SW-ENTER PAWN SHOP-BUY
BOX AND BOMB-OPEN BOX-S-ENTER HARDWARE STORE-BUY ALL-N-SW-
ENTER SOUVENIER SHOP-BUY ALL-W-N-DROP ALL BUT BOOK AND SHOVEL-
E-NE-NE-E-E-N-GET HOUNCH-S-S-GET GLOVES-SW-DROP HOUNCH-NE-D-
TAKE CASE (OR OTHER ITEM THAT IS FALLEN FROM THE CARPET)-UP-N-
W-W-W-NW-NW-W-U-GET BULB-GET TREATISE-D-E-SE-S-S-S-DROP ALL
BUT BOOK AND SHOVEL-S-W-S-W-SIT-ORDER BISQUE-EAT BISQUE-TAKE
ALL-N-DIG-N-N-GO TO ROOM 911-WAIT UNTIL SOMEONE SELLS HIS
TICKET-BUY TICKET-ENTER ROOM-OPEN SUITCASE-OPEN BOX-GO TO THE
LOBBY-DROP ALL-SLEEP------

SUNDAY:
CHAPTER TWO:LIFE OF THE PARTY
READ TREATISE-DROP TREATISE-GET BOOK,GLOVES AND BOMB-S-SW-S-
WAIT HERE UNTIL ROXANNE SHOWS UP-GIVE GLOVES TO ROXANNE-WAIT
UNTIL ROXANNE WINS AND COMES TO YOU-N-NE-NE-NE-NE-E-E-S-SW-W-
OPEN BOX-W-IN THE MAZE:WE PLAY IT THE HARD WAY-BLUE-GREEN-
BLACK-WHITE-YELLOW-BROWN-BLUE-PURPLE-YELLOW-RED-BLACK-WHITE-
GREEN-BROWN-BLUE-GET TRUNK (OR WHAT IS FALLEN OF THE CARPET
HERE)-S-THROW BOMB-D-ENTER BED-UP-OUT-E-NE-N-W-SPUNJ TREE
ROOT-GET SEAHORSE-W-SW-SE-BUY ALL-NW-SW-W-DROP ALL-GET
BOOK,WOOD AND STUDFINDER-WAIT UNTIL 7:05 PM, THE BIMBOS COME
FLOUNCING OUT OF THE WINKING TURTLE ROOM-GIVE STUDFINDER TO
BIMBOS-GO TO ROOM 3313-WAIT UNTIL SOMEONE PRODUCE A PLATE OF
MAGIC MUSHROOMS-GET PLATE-WAIT-KISS BIMBO-WAIT UNTIL THE JUDGE
COMES AND LEAVES THE ROOM-GO TO LOBBY-DROP ALL-LOOK IN TRUNK-
OPEN BOX-CLOSE TRUNK-SLEEP----

MONDAY:
CHAPTER THREE:A MAN'S BEACH IS HIS CASTLE
TAKE BOOK,CONCH,MOSS,SHOVEL,LIGHTBULB,KEY AND BOLT-W-GIVE
SHOVEL TO SID-PEAWEE SID-E-E-E-BUY ALL-W-W-DROP PILL AND
FALSIES-W-WAIT UNTIL THE JUDGE CALL OUT (1:00)-GET RATCHET-
UPPSSY RATCHET-E-E-NE-NE-N-NW-GIVE BOLT TO MAN-GIVE RATCHET TO
MAN-NE-GET TUFT-RATANT RATANT-RATTAN CONCH-GET SEAHORSE-PUT
BOOK AND MOSS IN NEST-GET BOOK-N-ENTER BANK-WAKE BANKER-GIVE
KEY TO BANKER-UNLOCK BOX-OPEN BOX-OPEN HISINFISABOX-OPEN
HUFINPUFABOX-LEAVE BANK-E-N-GIVE BULB TO MAN-BUY TORCH-S-GET
ALL-W-S-SW-SE-S-W-NW-NW-W-U-YES-D-DROP ALL-W-OPEN BOX-JUMP
INTO OCEAN-NW-GET OYSTER-S-GET MEDALLION-N-SW-TAKE THE THING
FROM THE CARPET (GET ALL)-S-GREET MERMAID-GET SCROLL-W-S-GET
EGG-READ PLAQUE-N-N-NE-SE-E-OPEN TRAP (IF THE TRAP ISN'T
THERE,WAIT FOR IT)-PUT ALL IN TRAP-W-EAT BERRIES-WAIT UNTIL
THE LOBSTERMAN HAULS UP THE LOBSTER-GET ALL-WEAR MEDALLION-E-
S-SW-S-OPEN OYSTER-TAKE PEARL-GIVE PEARL TO MAN-N-NE-W-NW-NW-
W-U-YES-D-GET ALL-E-SE-SE-E-SW-SW-W-OPEN EGG (IN LOBBY)-DROP
ALL-DON'T DROP THE MEDALLION,WEAR IT FROM THIS PART OF THE
GAME UNTIL THE END OF THE GAME)-SLEEP--

TUESDAY:
CHAPTER FOUR:A SURE-FIRE FLOP
TAKE BOOK,TUFT,ROC CALL,PILL AND STRAWBERY-N-WAIT UNTIL THE
EVENT STARTS-GIVE TUFT TO VINCE-WAIT UNTIL RALPH SMASHES INTO
THE WATER-BLOW CALL--

TUESDAY:
CHAPTER FIVE:BOTTUMS UP
S-UPPSSY CELL-NW-N-N-N-N-SE-E-N-NW-NE-N-E-GET KEG (NOW YOU'VE
ALL THE THINGS YOU PUSHED OFF THE CARPET)-W-S-SW-SE-S-W-NW-S-
S-S-DROP KEG-RATANT SPUNJ-S-SW-S-WAIT IN THE SAND BAR UNTIL
7:30-THE JUDGE ENTERS THE BAR-SPURJ FRUIT-FOY STRAWBERRY-WAIT
UNTIL THE JUDGE CLAPS HER HANDS AND SAY'S HALF CONTEST IS
OVER,AND WE MOVE TO THE SECOND HALF,THE DRINK EVENT-NOW:TAKE
PILL-DRINK DAIQUIRI-WAIT-N-NE-N-DROP ALL-WAIT UNTIL YOU'RE
TIRED-SLEEP--

WEDNESDAY:
CHAPTER SIX:BIG TEES
TAKE BOOK,T-SHIRT,TORCH,BOTTLE,PLATE,SLIMFISH AND FALSIES-W-
SW-RATANT BIP-WAIT UNTIL ROXANNE APPEARS (10:50)-GIVE FALSIES
TO MONA (IF THE FALSIES ARE HYDRATED USE THE UPPSSY SPELL ON
THEM)-GIVE SHIRT TO ROXANNE-UPPSSY ROXANNE-YOU'RE TOTAL SCORE
FOR BOTH GIRLS IS 390--

WEDNESDAY:
CHAPTER SEVEN:WHAT'S THE MATADOR?
GET JUG-NE-NE-N-SE-E-N-NW-NE-N-E-E-NE-NE-FILL JUG-SE-S-S-W-W-
SW-SW-SW-S-OPEN BOTTLE-WAIT UNTIL THE JUDGE HANDS YOU THE CAPE
(5:25)-BIM BULL-POUR LAXATIVE IN TROUGH-WAVE CAPE-WAVE CAPE-N-
N-GIVE PLATE TO RAT-NW-NE-SE (DANCE CLUB)--

WEDNESDAY:
CHAPTER EIGHT:HAVE A BRAWL
WAIT UNTIL 9:10-THEN:KITCHEMY PIPE-RATANT KITCHEMY-BOTCHEMY
PEEL-WAIT UNTIL LOLA ARRIVES-KISS LOLA-WAIT-IN THE CELL:EAT
SLIMFISH-NW-N-DROP ALL-SLEEP--

THURSDAY:
CHAPTER NINE:DO THE WAVE
TAKE BOOK,JUG,LOTION CASE,COLLAR AND BREAD-S-SW-OLLIE IS
APPROACHING AND TELLS YOU ABOUT FRED-NE-N-GO TO ROOM 2925-POUR
WATER ON FRED-D-DROP JUG-N-N-WAIT UNTIL FRED HAS
SURFED,THEN:SURF-WAIT--

THURSDAY:
CHAPTER TEN:BRONZE CHEER
E-S-NE-NE-E-E-S-SW-W-S-D (LAB MANSION)-OPEN CASE-PUT ALL TUBES
IN VAT-GET ALL TUBES-U-N-NW-NW-NE-NE-NE-GIVE ALL TUBES TO
FRED-THERE'S ONE TUBE LEFT IN YOUR INVENTORY,WHAT COLOR THAT
IS I DON'T KNOW,SO TYPE INV,IN MY CASE IT WAS SIENNA-SO:APPLY
SIENNA LOTION TO ME-WAIT UNTIL YOU GET THE POINTS FROM THE
JUDGE-GET PEANUT BUTTER-E-E-NE-NE-E-E-S-D (CLIFF BOTTOM)-OPEN
CHEST-PUT COLLAR ON SEAL-GET SEAL-U-N-W-W-W-NW-NW-W-U-YES-D-E-
SE-S-S-S-DROP ALL-WAIT UNTIL YOU'RE SLEEPY-SLEEP--

FRIDAY:
CHAPTER ELEVEN:VOLLEY OF THE DOLLS
GET BOOK AND SPRAY-W-SW-SW-WAIT UNTIL 9:35-THE YUS WILL SERVE
FIRST:HISINFISA BALL-HUFINPUFA BALL-HISINFISA BALL-HUFINPUFA
BALL-HISINFISA BALL-HUFINPUFA BALL-HISINFISA BALL-E-E-E-
(ARENA)-WAIT UNTIL 12:35-BLOW WHISTLE-WAIT-BLOW WHISTLE-WAIT-
BLOW WHISTLE-WAIT-BLOW WHISTLE-N-NE-WAIT UNTIL 2:05-GET KEY--

FRIDAY:
CHAPTER TWELVE:DO THE RIOT THING
N-UNLOCK DOOR-OPEN DOOR-E-D-OPEN GESSIBUB BOX-UPPSSY
FOUNDATION-U-W-S-WAIT-GET BABY SQUID-WAIT UNTIL THE JUGHE HAS
GIVEN YOU 1250 POINTS-WAIT--

FRIDAY:
CHAPTER THIRTEEN:A LOT OF BULL
WAIT-WAIT-SPRAY BARS-EXAMINE SPRAY-NW-N-DROP ALL-TAKE BOOK,ALL
THE SEAHORSES,WHISTLE,SCROLL,TORCH AND BABY SQUID-N-N-N-SE-E-
N-NW-NE-N-E-E-NE-NE-E-GIVE BABY SQUID TO GIANT SQUID-READ
SCROLL-E-OPEN BOX-E-E-N-E-E-E-S-E-E-PUT SWEET SEAHORSE IN
BATH-N-N-N-W-S-W-CLIMB TREE-PUT FUZZY SEAHORSE IN NEST-D-W-N-
N-W-BLOW WHISTLE-U-PUT SOGGY SEAHORSE IN TUREEN-D-W-W-W-S-S-S-
PUT SEAHORSE IN POT-E-N-E-E-RATANT GESSIBUB-SIT ON THRONE-
OKEEDOKEEYO BULL-DESSIBUB BULL-DESSIBUB BULL-TAKE HEAD-S--
                      THE END!!!!
MEET YOU AGAIN IN:SPELLCASTING 401:THE GRADUATION BALL

 I know all you guys out there have problems with adventures,  be
they big or small.  Whatever the problem is,  I am there to solve
them. Never hesitate to call or write to me at the address below.

 Math Claessens
 Wagenaarstraat 58
 NL-6164 XM  Geleen (L)
 The Netherlands
 Tel. ++31-46-752532 (do mind possible time differences!)

 Don't  forget stampts if you write.  Don't forget the time  when
you call.  I prefer telecommunicative contacts between 19:30  and
22:00 hours if you don't mind.  And forget about contacting me in
any weekends! 

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The text of the articles is identical to the originals like they appeared in old ST NEWS issues. Please take into consideration that the author(s) was (were) a lot younger and less responsible back then. So bad jokes, bad English, youthful arrogance, insults, bravura, over-crediting and tastelessness should be taken with at least a grain of salt. Any contact and/or payment information, as well as deadlines/release dates of any kind should be regarded as outdated. Due to the fact that these pages are not actually contained in an Atari executable here, references to scroll texts, featured demo screens and hidden articles may also be irrelevant.